Arm or Core... that's the question ;)




The site looks weird?.. then click here to reload

News Section

News Archive Section

Staff Section

Allies Section



Units Section

Maps Section

TA-Power Unit Packs

TileSets Section

AI Profiles Section

Tips Section

Mods and TCs Section



TA-Power contacts

Silencer


 





TA Links

TAMEC
Planet A
BSR R&D
TA Designers




You need to have Tempus
Sans ITC, Abadi MT and Verdana
fonts installed on your system.

This site is best viewed using the MS IExplorer at 800x600



Feel free to use this button on your site ...

...or this one... your choice .. =)





FastCounter by LinkExchange
 



Click here to visit Cavedog' site




PA's TOP 100


Awesome eh? .. ;) click here to see more details

Download the
  TA-Power profile
for TA




Designed by Faura's Web Designs





 


TA-Power logo




      



  Cool TA stuff incoming
  Hey.. you got a forum!

 
Jump to TA-Power's forum!Posted by Silencer 07-18-2003


  We are about to release new cool and original TA stuff. Meanwhile... why you do not surf our forum so you share what strategies you use with the units of the Arm Expansion Spider Pack?.

  We want to hear from you, so do not hesitate at posting some of feedback about the TA-Power creations we deliver you, yes?. Said that, stay tuned ;) 


  Houston, we DO NOT have any problem... 

 
Jump to TA-Power's forum!Posted by Silencer 06-16-2003


  First of all, just telling you that the Tile-sets Section has been updated with the latest info posted below. So you got the entire set of links to download the Green Completion Tile-set made with great effort by ChinaHook

  Also, and this one shakes my area.. I've found a way to solve the problem I was experiencing with Scriptor (the unit animation compiler I use..), so I can get on unit scripts again. Stay tuned..


  Green Completion Series #2 available for the download!

 
Jump to TA-Power's forum!Posted by ChinaHook & Silencer a.k.a typewriter overdrive =P 06-14-2003


  We are proud to announce to all mapmakers that #2 release of Green Completion Series Tile-sets is now available for your enjoyment. All these tiles have been used in previously released here at TA-Power and well rated maps ( Five Miles Out, De Re Metallica, Invading Metal... ), so you can check your self how the tiles look on real TA maps ;). 

  I'll be brief at this one; the available for the download sections included in this latest work are:


  Green Completion 10:

  13 Flat Metal 4 Green sections - Flat green-metal transitions with  85 height value.

  36 Modular sections - Metal converted tiles from Metal World to Green World.


  Green Completion 11:

  36 Modular 2 sections - Metal-Green transition modular tiles converted from Metal World to Green World.


  Green Completion 12:

  28 GM_Transition219_ sections - Blended Metal-Green transition tiles to use with 219 height value (mesas).

  18 Transition_219_ sections - Sharped Metal-Green transition tiles to use with 219 height value (mesas).


  Green Completion 13:

  19 Flat Metal 4 Green sections - Sharped Metal-Green transition tiles to use with 85 height value (Core Bases).

  64 Transition_85 sections - Blended Metal-Green transition tiles to use with 85 height value (Abandoned Core Bases).


  Green Completion 14:

  14 Miscellaneous sections - Miscellaneous metal tiles with 85 height value.

  13 Misc_2_85 sections - Same miscellaneous tiles but with metal-green transition.


  Green Completion 15:

  44 Ravines sections - New ravine tiles to complete the older ones. Includes wider modular slope ways.

  1 Hills section - A 'lost and found' section made time ago.

  1 The Biggest section - Another 'lost and found' section.


  Green Completion 16:

  78 Rivers_2R sections - A lot of deep and shallow sections. 

  Note about this module
: These tiles ARE NOT COMPATIBLE with older tiles contained into Green Completion 7 file. Don't use the sections in file 7 anymore.


  Okay, these tiles are made to work with the default heights used in the GreenWorld tileset by Cavedog ( 75 height value of water level ). Use it combined with Cavedog's GreenWorld tiles and Green Completion #1 release

  This Tile-set could work with TAE, but this has not been tested. Bug reporting and feedback about it will be welcomed. If you want more info, see into readme files. Also visit our very own Tile-sets Section for previous, complementary and/or related releases.

  That's all by now. Enjoy with this candy stuff and stay tuned... More goodies are coming!! ;-)


  We suggest you a new way to design metal maps: Invading Metal 

 
Jump to TA-Power's forum!Posted by ChinaHook, 06-06-2003


  This map includes a new way to design/play metal maps in TA. This new concept comes from Silencer's untiring mind. He noticed that most of the  experienced players never play on metal maps, given the huge amount of resources you can get on these: Too easy... they use to say...

  Ok, this time there is NO METAL on every metal surface you see on the map. This version is for single player against the AI only. The multiplayer version will allow you to extract 0.1 metal on metal surfaces. If you want to extract decent amounts of metal then you must build the extractor over the metal pits. As you can see, the map include some new metal tiles. Also, there are metal-green transitions to use with these metal tiles. I hope you like them. That's the concept we suggest.

  TA-Power-Fixed_Anims2.hpi needed and attached to the map. Overwrite older versions of this file. Run to download it and enjoy!!.



  Fixed!. You may download the fixed Expansion Spider Pack 2K3 for the Original TA

 
Jump to TA-Power's forum!Posted by Silencer, 05-17-2003


  The right file name must be TA-Power-SpiderPack-OTA-fixed-zip. Be sure to have installed the right version or the Ra spider will not work properly in the game. My Scriptor v1.0 RC1 copy does not compile the BOS scripts well anymore, and with no apparent reason.. even reinstalling it from scratch.. very annoying. If anyone got any idea about how to solve this then feel free to send me Email.

  Hey.. check the 2K3 Spider Pack out and Enjoy!. 


  Houston , we have a problem...

 
Jump to TA-Power's forum!Posted by Silencer, 05-17-2003


  My Scriptor copy (the unit animation compiler I use) does not work well. I've to check what's the cause yet, but the script of the new AA spider is corrupted, so do not download the Spider Pack for the OTA until I solve this. Sorry for the inconvenience.


  Expansion Spider Pack 2K3 for the Original TA!

 
Jump to TA-Power's forum!Posted by Silencer, 05-16-2003


  As promised, here is the OTA 2K3 version of the Spider Pack.

  As you already know, this time the SP goes with a brand new unit, the Ra™, an Anti-air missile Spider which I made by public demand. 

  Below is the tweaks list of the 2K3's Arm Expansion Spider Pack:

Ra, the AA missile Spider...


  • Ra: New unit; All-terrain AA missile Kbot.

  • Wolf: Better texture job; now it looks cooler in the game

  • EMP bomb Spider, model slightly enlarged.

  • Hobo's costs rebalanced. Now this spider goes with Panther's lightning weapon for a better performance in the game.

  • Namor's turret turn rate has been reduced. This spider moves a little faster.


    Quick installation:


    a) Copy the Spider Pack UFO file into your root TA folder (ie. c:\cavedog\TOTALA)

    b) Copy MOVEINFO.TDF and SOUND.TDF into your GAMEDATA folder.

      
    ie. c:\cavedog\totala\GAMEDATA). If the folder GAMEDATA does not exists then just create one and move the TDF files in.

    c) If you do not have the Arm Flea and the Arm Scarab (both of them extra Cavedog units) installed, then move them from the Spider Pack zip file to your root TA folder. (ie. c:\cavedog\totala)

     
    Note: The Spider Pack zip file includes these 2 units. Also I do recommend you to download the whole set of extra Cavedog units here

    d) That's all, enjoy!! 


  Remember that you need TA's expansion, TA Core Continency as well as the official TA patch 3.1c installed on your computer to play the Spider Pack


 
Download the Spider Pack 2K3. You may visit this page for further info about the Expansion Pack. 



  Also, all the info on the EP section has been updated, as well as every link posted on the Mods section. By the way, there's another gift for you all.. so be sure to visit us again on Saturday to get your copy, huh? ;)

  Said all that.. have fun and.. Go spider!!


  In The Tropics reviewed by TAMEC

 
Jump to TA-Power's forum!Posted by Silencer, 05-12-2003


  One of our most recent stunning maps, In The Tropics made by Wotan, has been reviewed by GreyBeard at TAMEC. You may click here to read the review.

  In the tropics requires the previously released TAK_ANIMS_1.ufo, features file available at TAMEC. If you have already downloaded and played the map Cayambe then you do not need to download any additional files...



  Expansion Spider Pack 2K3 for the Original TA...

 
Jump to TA-Power's forum!Posted by Silencer, 05-11-2003


  Just to confirm you that I'll release it on the next Friday, as well as an interesting cool map made by ChinaHook; so stay tuned ;)


  Expansion Spider Pack 2K3 for the UberHack TA mod

 
Jump to TA-Power's forum!Posted by Silencer, 05-09-2003


  This version includes a couple of fixes, tweaks as well as a brand new unit. Also it goes with an UH switcher file to speed up your TA settings before to play UH TA battles.

  This time, the new unit is Ra, an Anti-air missile Spider which I made by public demand. 

  Below is the tweaks list of the 2K3's Arm Expansion Spider Pack:

Ra, the AA missile Spider...


  • Ra: New unit; All-terrain AA missile Kbot.

  • Wolf: Better texture job; now it looks cooler in the game

  • EMP bomb Spider, model slightly enlarged.

  • Little armor reduction on the Hobo (988 from now on). Build-time and metal costs slightly increased. Now this spider goes with Panther's lightning weapon for a better performance in the game.

  • Namor's turret turn rate has been reduced. This spider moves a little faster.

  • New SPID1 movement class required by the EMP Bomb Spider to be amphibious. (We'll use an extended MOVEINFO.TDF file from now on; this does not affect multiplayer)

  • UH Switcher XML file available this time. Thus you may remove any other previous UH Spider Pack files. Read below the quick installation steps...

  • No XM compatibility yet. This would require a new UberHack release given the cheating detection game code trouble. I'm delivering with BSR about this matter... but you know.. is dificult to threat with Age Of Empires junkies.. lol ;P



    Quick installation:


    a) Copy the Spider Pack UFO file into your root TA folder ( ie. c:\cavedog\totala )

    b) Copy MOVEINFO.TDF and SOUND.TDF into your GAMEDATA folder (c:\cavedog\totala\gamedata) )

    c) Copy the SPUH2K3.XML file into your Uberhack Switcher folder (c:\cavedog\totala\switcher). 

      In the case you use the switcher based
    UberHack version. If not, just skip this installation step.

    d) That's all, enjoy!! 


  Remember that you need TA's expansion, TA Core Continency as well as the official TA patch 3.1c installed on your computer to play the Spider Pack


 
Download the Spider Pack 2K3. You may visit this page for further info about this expansion pack. 


  Have fun and.. Go spider! ;)


  The Arm Anti-air Flak Kbot: The Ares!

 
Jump to TA-Power's forum!Posted by Silencer, 04-25-2003


   Yep, fresh unit for you all. Rob McHardy has helped me in the making of this unit. He'll probably help me at general unit making here at TA-Power. This time we deliver you the links to download both UberHack and Original TA versions.


   I've decided to make any other kind of unit for Core, given that an Adv. Flakker Kbot would be something redundant in the game scheme IMO. Also this unit, the Arm Ares, will be included in the upcoming new version of the Emergency Units Pack for the UberHack. Wait to see the final result ;)

   Have fun and stay tuned, because we have lots of TA goodies on our lab tables; yes.. more releases soon!.



All the material on this web is copyright by Guillem Faura and Staff, 1998-2004
and a permission in writing by TA-Power is needed for a reproduction, totally or partially, on other diffusion system