Just to remind you that the TA:K to TA Tilesets
Conversion Team has already converted Taros, Veruna and now Creon. Aramon and Zhon tilesets are both in the queue... but today is Creon's party and this is what Wotan has to say to you all:
Well, here it is at last - The Creon TA:K tileset for TA and a new map to
boot!. If youre interested in just exploring the world of Creon, just download the
map, which includes the all of the necessary features you will need. There are quite a few
new features here so the file size is a bit on the large side (10MB), but I think
youll find the extra download time worth the wait. This map is strictly an
introduction map showing off the sections and features of this terrific new tileset. No
fancy AIs or new units here, but it is great for a quick battle or just a walk in the park
while enjoying the scenery ;)
For those of you who wish to delve into map making with the Creon tileset, youll
need a bit more patience. There are a number of files that will be required and these are
not small either - almost 60MB worth of downloads when all totaled. Once you have all the
sections though, youll be well on your way to making great new maps of your own.
Enough from me then, get the map and the files and have some fun!
Note: If you dowload both
the map and the tileset, you will not need to download the Creon_Feature.zip file as Wotan has included this data with the map
So here below I post the 8 links to the tileset files (all files are in zip
Warning: These links do not work yet due
TAMEC's server crash
files will be uploaded to TAMEC soon. Now have fun making these cool Creon maps we all want to play in TA!
Green completion tileset BugFix Posted by
ChinaHook & Silencer , 03-17-2002
ChinaHook has already uploaded to
TAMEC's utilities section a file which
contains some few fixed tiles for our recently released Green
Completion Expansion Tileset. The file fixes bugs in some of the tiles which don't
show height values in the TAE editor. This file correct the following errors:
The Core KrogTaar ... 'Who Protects
de War' Posted by Silencer
The newest revision for the ‹berHack mod (not
for the Original TA). This is what I've changed in this unit:
- Improved model; it has been rescaled too
- New corpse model
- Unit/weapon slightly rebalanced. Special button for the UW torps added
- New weapon gaf explosion, also I've edited a new unique weapon sound
- Improved animation and UW sfx
- New build picture made by Sinclaire Click
here to download the KrogTaar revision for ‹berHack
As you probably know, our Experimental Kbot II is built in the Core Gantry. Also, it is immune to paralyzers and it has amphibious
capabilities. The OTA version will be posted on here soon. Remember to send your comments
about this unit and have fun blewing up metal things!
Expansion Spider Pack for OTA fixed Posted by Silencer
I've reinstalled OTA on my computer, checked
and fixed it my self, so no more crashes or probs. The multi-direccional labs have been
removed. Sorry for the inconvenience..
(Read below about the new spider sounds
unit class included in the pack)
- The units included in the TA-Power Expansion
Spider Pack are :
Multi-directional Spider Labs, Construction A-t K, Lightning Assault, Flakker, Stealth
Radar, Minelayer, Jammer, Resurrection, EMP Bomb, Missile Launcher and paralisis A-t K
(All-terrain Kbot). Cavedog's Arm Scarab is in too.
- Some of the cool features included in the UH version have not been removed. So
you'll be able to build multi-directional labs in OTA and an UH spider (the Recluse made by
too. Both minelayer and flakker spiders are OTA style, course. The Improved jammer spider
script remains though... Also I've included new improved spider lab gaf/gui files which BirdDog1 made
and sent to me ;). (These files will be included in the UH version 4 soon)
Okay; Enjoy and stay tuned 'cause we have got a bunch of new unreleased TA
stuff.. heheh .. Go Spider!!
TA-Power profile for the
MS Sidewinder Strategic Commander Posted by
Silencer , 02-28-2002
VanTheMan has made this profile for you all who play TA using a Strategic Commander device. Some notes about the profile:
- The Zoom keys are used from speed up and down the velocity of the game
- You only will be able to create 4 groups with this profile
- If you want to repair multiple units, then click on lv1 + Button 6 ( Repair ),
then click on the Button 1 (Multiple Commands Button) and leave it pressed while you
select the units to repair
- The 1K energy and metal option is only for skirmish games; Etc...
- The recorder options are for use with TADemo Recorder 0.97B
only, which can be found at the Yankspankers
site. Without any doubt it is a worth download so it will help you to record your TA
Our folks at TAMEC have interviewed the designer and creator of Total Annihilation, ladies and gentlements, boys and girls, chuckies .. Mr. Chris Taylor!.
As you probably know Chris Taylor left Cavedog after to finish
The Core Contingency and founded his own
company, GPG (Gas Powered
Games). Moreover, they've interviewed Kinboat, the very well known TA fan who developed the Annihilator
mapmaker's tool and who is currently working at GPG. The dream made reality eh?... =)
Enough said; visit TAMEC to read both interviews now
PS: Unfortunatelly Firehawk has not asked CT about the TA-Power Spider Pack, but I've been reported about that he has played it too...
Green completion tileset available
for the download Posted by
ChinaHook & Silencer , 02-21-2002
We provide you mapmaker with a very
interesting expansion for the Cavedog Green World. ChinaHook has been the man who has created it. From now a huge
amount of new sections will be available for your maps: Mountains, big mountains, huge
mountains, pools, flat / concave / convex / ravine sections, slope way and slope corner
sections, river and river mouth sections (what is a world without rivers ?. A garden
without flowers. =), shore-shalow and shalow-sea sections, winter EG and snowIce
transitions... Woah!, another high quality work and this is what ChinaHook wants
to tell you:
Completion tileset' files allow you to include new and
not-supplied tiles for your Green World maps. This is the first tileset extension of our
Completion Series Proyect.
After this extension for the Green World, I'll work on more worlds as Urban, Lush, Archi,
Etc. The next extension tileset will be available soon, as always on TA-Power's news page ;).
Warning: These links do not work yet due
TAMEC's server crash
New Core Cracker for OTA
(original TA) Posted by
Silencer , 02-16-2002
Wow!, I've had a lot of fun playtesting this
one. These are the unit tweaks made for this revision:
- Tweaked models. Retexturized corpse model.
- New weapon model ( you'll say me if it looks cool or not in the game ;).
- Unit and weapon have been fully rebalanced.
- Unitsonly weapon tag removed. From now its weapon is ballistic.
- New build picture; Improved unit sounds... Read the doc file for further
Click on the picture to check the Core Cracker
out; and have fun!
New TA-Power member
Exclusive screen shoots Posted by Wotan &
Silencer , 02-15-2002
I'm glad to officially announce Wotan as our
newest member here at TA-Power. He'll be providing you new maps and tileset art as well
as other TA gifts which he plans to make soon. This is what he wants to say you all:
Hello all, as you probably know, I'm working hard in the
Creon Tileset conversion for TA. Progress is coming along nicely on the tileset and look
forward to a demo map along with the actual tileset before the end of the month! I was
also invited to join up with the awesome folks here at TA Power and snatched up the
opportunity right away. With some really great map and unit makers already on board, we
are going to be releasing some very special stuff for you all in the near future. I can
hardly wait myself! -W
So welcome aboard!. These are exclusive Creon tileset screen
Click on a picture to enlarge
as bonus an screen shoot of the revised Cracker
That's all for now; but stay tuned cause we have
releases for this weekend.
Spider Pack v3 ready for the
download Posted by Silencer
First of all, this version is for ‹berHack but I
plan to release an OTA version soon.
spider added. Cavedoggies were planning the
release of both Arm and Core resurrection units; but it never hapened. The Arm rez tech.
is available now but at expensive cost (almost x3 core's version costs). However the
versatility of the Rector deserves the cost inversion effort.
unique Emp spider bomb unit has been added too. The Invader build menu has been
removed so this new unit replaces it and fits much better in the Spider Lab .
- New spider sounds unit class: I've made 9 new spider sounds and a new deactivation
jammer sound. If you're playing the UH v3.0 then you must place the sound.tdf file
included in the pack into the gamedata
subfolder into your TA directory. If it does
not exist then just create it and move in our sound.tdf file.
- Improved jammer spider script. Now it deactivates for a while when it takes
damage; and some few minor unit improvements.
I'll be 99% satisfied if you've the half of fun that I've had playing with this new
version. And stay tuned in the next week, because TA-Power's Maps Festival goes
Arm Consul revision for UH Posted by Silencer
The OTA remains as it currently is. However
the ‹berHack version has been tweaked in order to fit better in the mod. Here are the
- Costs have been reduced.
- Now it builds heavy level 1 defenses. Bonus:
Also the light mine
- It builds the multi-directional vehicle
- Slightly improved WT, little radar added,
and some other minor tweaks...
Click on the picture to download the Arm
I've polished the site a little bit. Notice the changes? Take
care and behave
New TA-Power's member Posted by Silencer
I'm proud to welcome joshcomm1 as
new TA-Power's member. Welcome aboard my friend!. As you probably know he's is currently TAMEC's Team Manager, also he was TAMEC's Head Reviewer as well as a well
known active veteran TA mapmaker. Here I post his newest map for your all pleassure:
Click on the minimap to download our newest map from TAMEC
Never again v1 will carry you to a new marvellous
desert world. With an extraordinary layout, this map full of resources and with a very
good gameplay is without any doubt a worth download for you, Commander.
3 new unit revisions x 2 Posted by Silencer
First of all telling you that we're back to the old revision numers system for our
units, so no more final versions posted on TA-Power. Final version means that the product is perfect or that the product's
author have lost the interest... In our case both premises are false: 1.- we're not perfect (just almost, lol) and
2.- we're still interested in the
making of cool TA stuff. Enough said about this matter, so my bad...
The revisions are :
Arm/Core Juno Project v5:
I've just added both jammer and radar spiders into their damage modifiers lists.
Arm Nova v3: Major
changes too. Re-balanced unit stats. The Nova uses the same tweaked weapon as the
Demolisher now, so 2 units = 1 weapon id ( I like this formula); new BP, retexturized
corpse, etc. Now both OTA and UH versions are available. I've to say it again.. what a
kick-ass model made by NJ_THUG!.
I've enjoyed a lot playtesting these units in the game, so I expect that you'll
do the same. Kick-ass BPs eh? .. The Demolisher BP
have been made by our newest member Sinclaire, the Nova BP has been made by Faramir_gr.
Read the doc placed into each zip file for further information. Said that, check out your
metal cookies and have fun!
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